forked from Jaysyn/PRC8
Fixed a few typos
Fixed a few typos
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5785248211
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bef3b8b6ae
@ -881,38 +881,38 @@ int CerebremancerMarkerFeats()
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{
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{
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if(GetLevelByClass(CLASS_TYPE_CEREBREMANCER))
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if(GetLevelByClass(CLASS_TYPE_CEREBREMANCER))
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{
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{
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int nCerebrmancer = GetHasFeat(FEAT_CMANCER_SPELLCASTING_FEY)
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int nCereb = GetHasFeat(FEAT_CMANCER_SPELLCASTING_FEY)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_ABERRATION)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_ABERRATION)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_MONSTROUS)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_MONSTROUS)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_OUTSIDER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_OUTSIDER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SHAPECHANGER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SHAPECHANGER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_ASSASSIN)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_ASSASSIN)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_BARD)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_BARD)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_BEGUILER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_BEGUILER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_CELEBRANT_SHARESS)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_CELEBRANT_SHARESS)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_CULTIST_PEAK)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_CULTIST_PEAK)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_DNECRO)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_DNECRO)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_DUSKBLADE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_DUSKBLADE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_HARPER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_HARPER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_HEXBLADE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_HEXBLADE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_KNIGHT_WEAVE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_KNIGHT_WEAVE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SHADOWLORD)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SHADOWLORD)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SORCERER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SORCERER)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SUBLIME_CHORD)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SUBLIME_CHORD)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SUEL_ARCHANAMACH)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_SUEL_ARCHANAMACH)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_WARMAGE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_WARMAGE)
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_WIZARD);
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+ GetHasFeat(FEAT_CMANCER_SPELLCASTING_WIZARD);
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if(nCerebrmancer > 1)
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if(nCereb > 1)
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{
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{
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FloatingTextStringOnCreature("A Cerebrmancer may only advance a single arcane class.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("A Cerebremancer may only advance a single arcane class.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("Please reselect your feats.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("Please reselect your feats.", OBJECT_SELF, FALSE);
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return TRUE;
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return TRUE;
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}
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}
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if(nCerebrmancer < 1)
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if(nCereb < 1)
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{
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{
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FloatingTextStringOnCreature("A Cerebrmancer must pick one arcane class to advance at first level.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("A Cerebremancer must pick one arcane class to advance at first level.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("Please reselect your feats.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("Please reselect your feats.", OBJECT_SELF, FALSE);
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return TRUE;
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return TRUE;
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}
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}
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@ -3314,7 +3314,7 @@ Use: Automatic</entry>
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<entry id="13056" lang="en" sex="m">Aberration Wild Shape</entry>
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<entry id="13056" lang="en" sex="m">Aberration Wild Shape</entry>
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<entry id="13057" lang="en" sex="m">Type of Feat: Aberrant
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<entry id="13057" lang="en" sex="m">Type of Feat: Aberrant
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Prerequisite: Aberration Blood
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Prerequisite: Aberration Blood
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Specifics: You can use your wild shape ability to assume the form of an aberration. This requires using PRC Options -> Misc Options -> Aberration Wild Shape to choose.
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Specifics: You can use your wild shape ability to assume the form of an aberration. This requires using PRC Options -> Misc Options -> Aberration Wild Shape to choose.
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Use: Automatic</entry>
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Use: Automatic</entry>
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<entry id="13058" lang="en" sex="m">Epic Spellfire Wielder I</entry>
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<entry id="13058" lang="en" sex="m">Epic Spellfire Wielder I</entry>
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<entry id="13059" lang="en" sex="m">Epic Spellfire Wielder II</entry>
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<entry id="13059" lang="en" sex="m">Epic Spellfire Wielder II</entry>
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@ -50379,7 +50379,7 @@ Spiretop Dragon Ability Adjustments: -4 Str, +8 Dex, +2 Con, -4 Int, -2 Cha. Sp
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Favored Class (Rogue): A multiclass spiretop dragon's rogue class does not count when determining whether they suffer an XP penalty for multiclassing.
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Favored Class (Rogue): A multiclass spiretop dragon's rogue class does not count when determining whether they suffer an XP penalty for multiclassing.
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Racial Traits:
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Racial Traits:
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- A spiretop dragon's base land speed is 10 feet and they also have a fly speed of 60
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- A spiretop dragon's base land speed is 10 feet and they also have a fly speed of 60.
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- Dragon: Spiretop dragons are dragons and thus are not subject to sleep and paralysis effects.
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- Dragon: Spiretop dragons are dragons and thus are not subject to sleep and paralysis effects.
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- Tiny: As tiny creatures, spiretop dragons have a +2 bonus to Armor Class, a +2 bonus on attack rolls, and a +8 bonus on Hide checks.
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- Tiny: As tiny creatures, spiretop dragons have a +2 bonus to Armor Class, a +2 bonus on attack rolls, and a +8 bonus on Hide checks.
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- Breath Weapon: A spiretop dragon can exhale a Fog Cloud as if cast by a 3rd level sorcerer. The spiretop dragon must wait 1d4 rounds between uses of this breath weapon.
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- Breath Weapon: A spiretop dragon can exhale a Fog Cloud as if cast by a 3rd level sorcerer. The spiretop dragon must wait 1d4 rounds between uses of this breath weapon.
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