void main() { //Declare major variables object oPC = OBJECT_SELF; effect eRadiance = EffectVisualEffect(VFX_DUR_ULTRAVISION); effect eUltra = EffectUltravision(); effect eAC = EffectACIncrease(2,AC_DODGE_BONUS); eAC = VersusRacialTypeEffect(eAC,RACIAL_TYPE_UNDEAD); effect eLink = EffectLinkEffects(eRadiance, eUltra); eLink = EffectLinkEffects(eLink, eAC); SupernaturalEffect(eLink); ApplyEffectToObject(2,eLink,OBJECT_SELF); }