// Added compatibility for PRC base classes #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int bCondition = !GetIsObjectValid(oPC) && GetLocalInt(OBJECT_SELF, "Generic_Surrender") == 1 && (GetLevelByClass(CLASS_TYPE_ANTI_PALADIN, oPC) || GetLevelByClass(CLASS_TYPE_BARBARIAN, oPC) || GetLevelByClass(CLASS_TYPE_BARD, oPC) || GetLevelByClass(CLASS_TYPE_BOWMAN, oPC) || GetLevelByClass(CLASS_TYPE_BRAWLER, oPC) || GetLevelByClass(CLASS_TYPE_CRUSADER, oPC) || GetLevelByClass(CLASS_TYPE_CW_SAMURAI, oPC) || GetLevelByClass(CLASS_TYPE_DRAGON_SHAMAN, oPC) || GetLevelByClass(CLASS_TYPE_DUSKBLADE, oPC) || GetLevelByClass(CLASS_TYPE_FIGHTER, oPC) || GetLevelByClass(CLASS_TYPE_HEXBLADE, oPC) || GetLevelByClass(CLASS_TYPE_KNIGHT, oPC) || GetLevelByClass(CLASS_TYPE_MARSHAL, oPC) || GetLevelByClass(CLASS_TYPE_MONK, oPC) || GetLevelByClass(CLASS_TYPE_NOBLE, oPC) || GetLevelByClass(CLASS_TYPE_PALADIN, oPC) || GetLevelByClass(CLASS_TYPE_PSYWAR, oPC) || GetLevelByClass(CLASS_TYPE_RANGER, oPC) || GetLevelByClass(CLASS_TYPE_SAMURAI, oPC) || GetLevelByClass(CLASS_TYPE_SCOUT, oPC) || GetLevelByClass(CLASS_TYPE_SOHEI, oPC) || GetLevelByClass(CLASS_TYPE_SOULKNIFE, oPC) || GetLevelByClass(CLASS_TYPE_SWASHBUCKLER, oPC) || GetLevelByClass(CLASS_TYPE_SWORDSAGE, oPC) || GetLevelByClass(CLASS_TYPE_TRUENAMER, oPC) || GetLevelByClass(CLASS_TYPE_ULTIMATE_RANGER, oPC) || GetLevelByClass(CLASS_TYPE_WARBLADE, oPC) || GetLevelByClass(CLASS_TYPE_TOTEMIST, oPC) || GetLevelByClass(CLASS_TYPE_SOULBORN, oPC) || GetLevelByClass(CLASS_TYPE_INCARNATE, oPC) || GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC) || GetLevelByClass(CLASS_TYPE_BINDER, oPC)); return bCondition; }