/** @file psi_pow_skate Skate Psychoportation Level: Psion/wilder 1, psychic warrior 1 Manifesting Time: 1 standard action Range: Personal or touch; see text Target: You or one willing creature Duration: 1 min./level Saving Throw: None Power Resistance: No Power Points: 1 Metapsionics: Extend You or another willing creature can slide along solid ground as if on smooth ice. If you manifest skate on yourself or another creature, the subject of the power retains equilibrium by mental desire alone, allowing her to gracefully skate along the ground, turn, or stop suddenly as desired. The skater’s speed increases by 50%. @author Stratovarius @date Created: Dec 7, 2004 @date Modified: Jul 3, 2006 */ #include "psi_inc_psifunc" #include "psi_inc_pwresist" #include "psi_spellhook" #include "prc_sp_func" int DoPower(object oManifester, object oTarget, struct manifestation manif) { effect eLink = EffectLinkEffects(EffectMovementSpeedIncrease(50), EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE) ); effect eVis = EffectVisualEffect(VFX_IMP_HASTE); float fDuration = 60.0f * manif.nManifesterLevel; if(manif.bExtend) fDuration *= 2; if(oTarget == oManifester || spellsIsTarget(oTarget, SPELL_TARGET_ALLALLIES, oManifester) ) { // Let the AI know PRCSignalSpellEvent(oTarget, FALSE, manif.nSpellID, oManifester); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, manif.nSpellID,manif.nManifesterLevel); }// end if - Targeting check return TRUE; //Held charge is used if at least 1 touch from twinned power hits } void main() { if(!PsiPrePowerCastCode()) return; object oManifester = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct manifestation manif; int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags if(!nEvent) //normal cast { manif = EvaluateManifestation(oManifester, oTarget, PowerAugmentationProfile(), METAPSIONIC_EXTEND ); if(manif.bCanManifest) { if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget) { //holding the charge, manifesting power on self SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif); return; } DoPower(oManifester, oTarget, manif); } } else { if(nEvent & PRC_SPELL_EVENT_ATTACK) { manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION); if(DoPower(oManifester, oTarget, manif)) DecrementSpellCharges(oManifester); } } }