///////////////////////////////////////////////// // Warmind Chain of Defensive Posture //----------------------------------------------- // Created By: Stratovarius ///////////////////////////////////////////////// #include "prc_alterations" #include "prc_class_const" void main() { effect eVis = EffectVisualEffect(VFX_IMP_AC_BONUS); effect eDur = EffectVisualEffect(VFX_DUR_DEATH_ARMOR); int nClass = GetLevelByClass(CLASS_TYPE_WARMIND, OBJECT_SELF); int nBonus = 2; if (nClass >= 8) nBonus = 4; effect eAC = EffectACIncrease(nBonus); effect eLink = EffectLinkEffects(eAC, eDur); eLink = ExtraordinaryEffect(eLink); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, OBJECT_SELF, 60.0); }