///////////////////////////////////////////////// // Warmind Chain of Personal Superiority //----------------------------------------------- // Created By: Stratovarius ///////////////////////////////////////////////// #include "prc_alterations" #include "prc_class_const" void main() { effect eVis = EffectVisualEffect(VFX_IMP_IMPROVE_ABILITY_SCORE); effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE); int nClass = GetLevelByClass(CLASS_TYPE_WARMIND, OBJECT_SELF); int nBonus = 2; if (nClass >= 7) nBonus = 4; effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH, nBonus); effect eCon = EffectAbilityIncrease(ABILITY_CONSTITUTION, nBonus); effect eLink = EffectLinkEffects(eStr, eDur); eLink = EffectLinkEffects(eLink, eCon); eLink = ExtraordinaryEffect(eLink); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, OBJECT_SELF, 60.0); }