//:://///////////////////////////////////////////// //:: Ranged Legerdemain- Disable Trap //:: prc_at_legertrap.nss //::////////////////////////////////////////////// //:: //:: Allows caster to use skills at a range //:: of up to 30 feet. //:: //::///////////////////////////// //:: Created By: Stratovariust //:: Created On: Mar 4, 2004 //:://////////////////////////////////////////////////////////// #include "prc_inc_nwscript" void main() { //Declare major variables int nDC; object oCaster = OBJECT_SELF; object oTrap = PRCGetSpellTargetObject(); int nType = GetObjectType(oTrap); if(nType == OBJECT_TYPE_DOOR || nType == OBJECT_TYPE_PLACEABLE || nType == OBJECT_TYPE_TRIGGER) { if(GetDistanceToObject(oTrap) <= 30.0) { nDC = GetTrapDisarmDC(oTrap); nDC = nDC + 5; if(GetIsSkillSuccessful(oCaster, SKILL_DISABLE_TRAP, nDC)) { SetTrapDisabled(oTrap); } } } if(nType == OBJECT_TYPE_DOOR || nType == OBJECT_TYPE_PLACEABLE) { if(GetDistanceToObject(oTrap) <= 30.0) { nDC = GetLockUnlockDC(oTrap); nDC = nDC + 5; if (GetIsSkillSuccessful(oCaster, SKILL_OPEN_LOCK, nDC)) { SetLocked(oTrap, FALSE); } } } }