// Written by Stratovarius // Turns Skull Talisman on and off. void main() { object oPC = OBJECT_SELF; string nMes = ""; if(!GetLocalInt(oPC, "CraftSkullTalisman")) { SetLocalInt(oPC, "CraftSkullTalisman", TRUE); nMes = "*Craft Skull Talisman Activated*"; } else { // Removes effects DeleteLocalInt(oPC, "CraftSkullTalisman"); nMes = "*Craft Skull Talisman Deactivated*"; } FloatingTextStringOnCreature(nMes, oPC, FALSE); }