//:://///////////////////////////////////////////// //:: [Mage Killer Feats] //:: [prc_magekill.nss] //::////////////////////////////////////////////// //:: Check to see which Mage Killer feats a creature //:: has and apply the appropriate bonuses. //::////////////////////////////////////////////// //:: Created By: Stratovarius. Modified by Aaon Graywolf //:: Created On: Dec 29, 2003 //::////////////////////////////////////////////// #include "prc_alterations" #include "prc_feat_const" // * Applies the Mage Killer's saving throw bonuses as CompositeBonuses on the object's skin. // * Currently only valid for Fortitude and Reflex saves. // * iLevel = integer save bonus // * iType = IP_CONST_SAVEBASETYPE_* // * sFlag = Flag to check whether the property has already been added void MageKillerSaveBonus(object oPC, object oSkin, int iLevel, int iType, string sFlag) { if(GetLocalInt(oSkin, sFlag) == iLevel) return; SetCompositeBonus(oSkin, sFlag, iLevel, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, iType); SetLocalInt(oPC, sFlag, TRUE); } void main() { object oPC = OBJECT_SELF; int bRefx = GetHasFeat(FEAT_MK_REF_1, oPC) + GetHasFeat(FEAT_MK_REF_2, oPC) + GetHasFeat(FEAT_MK_REF_3, oPC) + GetHasFeat(FEAT_MK_REF_4, oPC) + GetHasFeat(FEAT_MK_REF_5, oPC) + GetHasFeat(FEAT_MK_REF_6, oPC) + GetHasFeat(FEAT_MK_REF_7, oPC) + GetHasFeat(FEAT_MK_REF_8, oPC) + GetHasFeat(FEAT_MK_REF_9, oPC) + GetHasFeat(FEAT_MK_REF_10, oPC) + GetHasFeat(FEAT_MK_REF_11, oPC) + GetHasFeat(FEAT_MK_REF_12, oPC) + GetHasFeat(FEAT_MK_REF_13, oPC) + GetHasFeat(FEAT_MK_REF_14, oPC) + GetHasFeat(FEAT_MK_REF_15, oPC); int bFort = GetHasFeat(FEAT_MK_FORT_1, oPC) + GetHasFeat(FEAT_MK_FORT_2, oPC) + GetHasFeat(FEAT_MK_FORT_3, oPC) + GetHasFeat(FEAT_MK_FORT_4, oPC) + GetHasFeat(FEAT_MK_FORT_5, oPC) + GetHasFeat(FEAT_MK_FORT_6, oPC) + GetHasFeat(FEAT_MK_FORT_7, oPC) + GetHasFeat(FEAT_MK_FORT_8, oPC) + GetHasFeat(FEAT_MK_FORT_9, oPC) + GetHasFeat(FEAT_MK_FORT_10, oPC) + GetHasFeat(FEAT_MK_FORT_11, oPC) + GetHasFeat(FEAT_MK_FORT_12, oPC) + GetHasFeat(FEAT_MK_FORT_13, oPC) + GetHasFeat(FEAT_MK_FORT_14, oPC) + GetHasFeat(FEAT_MK_FORT_15, oPC); object oSkin = GetPCSkin(oPC); if(bRefx > 0) MageKillerSaveBonus(oPC, oSkin, bRefx, IP_CONST_SAVEBASETYPE_REFLEX, "MKFortBonus"); if(bFort > 0) MageKillerSaveBonus(oPC, oSkin, bFort, IP_CONST_SAVEBASETYPE_FORTITUDE, "MKRefBonus"); }