//:://///////////////////////////////////////////// //:: Noble //::////////////////////////////////////////////// /* Inspire Courage - +2 saves vs. fear and charm and +1 to attack and damage for allies for 5 rounds. */ //::////////////////////////////////////////////// //:: Created By: Stratovarius //::////////////////////////////////////////////// #include "prc_alterations" void main() { if (PRCGetHasEffect(EFFECT_TYPE_SILENCE, OBJECT_SELF)) { FloatingTextStrRefOnCreature(85764,OBJECT_SELF); // not useable when silenced return; } effect eAttack = EffectAttackIncrease(1); effect eDamage = EffectDamageIncrease(DAMAGE_BONUS_1, DAMAGE_TYPE_BLUDGEONING); effect eSaveFear = EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_FEAR); effect eSaveCharm = EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_MIND_SPELLS); effect eLink = EffectLinkEffects(eAttack, eDamage); eLink = EffectLinkEffects(eLink, eSaveFear); eLink = EffectLinkEffects(eLink, eSaveCharm); effect eVis = EffectVisualEffect(VFX_IMP_MAGBLUE, FALSE); object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetLocation(OBJECT_SELF)); while(GetIsObjectValid(oTarget) ) { // Does not gain benefit if silenced or deaf if (!PRCGetHasEffect(EFFECT_TYPE_SILENCE, oTarget) && !PRCGetHasEffect(EFFECT_TYPE_DEAF, oTarget)) { if(GetIsFriend(oTarget) ) { ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(5)); } } oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetLocation(OBJECT_SELF)); } }