/* Celebrant of Sharess Sanctuary */ #include "prc_inc_spells" void main() { object oPC = OBJECT_SELF; int nClass = GetLevelByClass(CLASS_TYPE_CELEBRANT_SHARESS, oPC); int nDC = GetSkillRank(SKILL_PERFORM, oPC) + d20(); location lTarget = GetLocation(oPC); object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE); //Cycle through the targets within the spell shape until an invalid object is captured. while (GetIsObjectValid(oTarget)) { if (GetIsFriend(oPC, oTarget) || oTarget == oPC) { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSanctuary(nDC), oTarget, HoursToSeconds(nClass)); } //Select the next target within the spell shape. oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE); } }