//:://///////////////////////////////////////////// //:: Name Scales of Balance maintain script //:: FileName wol_m_scales //::////////////////////////////////////////////// /* LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). Attack Penalty: -1 at 9th, -2 at 13th Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th LEGACY ITEM BONUSES 5th - +1 Quarterstaff 10th - +2 Quarterstaff 14th - +3 Quarterstaff LEGACY ITEM ABILITIES Eye of Mortality (Su): At 6th level and higher, three times per day you can cast detect undead. Caster level 5th. Lifetouch (Sp): Beginning at 7th level, three times per day, you can use cure light wounds. Caster level 5th. Death’s Swift Wing (Sp): At 11th level and higher, two times per day as a swift action, you can use death knell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 10th. Lifedrain (Sp): Starting at 16th level, two times per day you can use enervation as the spell. The save DC is 16, or 14 + your Charisma modifier, whichever is higher. Caster level 13th. Unity of Balance (Su): At 17th level, you become immune to energy drain and death effects. Bodily Integrity (Sp): Beginning at 18th level, once per day on command, you can use heal on yourself only, as the spell. Caster level 15th. Ending Point (Sp): At 20th level and higher, once per day on command, you can use finger of death. The save DC is 20, or 17 + your Charisma modifier, whichever is higher. Caster level 17th. */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int nHD = GetHitDice(oPC); int nHPPen = 0; object oWOL = GetItemPossessedBy(oPC, "WOL_ScalesBalance"); object oAmmo, oItem; // You get nothing if you aren't wielding the legacy item if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) { SetCompositeAttackBonus(oPC, "ScalesB_Atk", 0, ATTACK_BONUS_MISC); SetCompositeBonus(oSkin, "ScalesB_BonusW", 0, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "ScalesB_SavesF", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "ScalesB_SavesW", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "ScalesB_SavesR", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); return; } // 5th to 10th level abilities if (GetHasFeat(FEAT_LEAST_LEGACY, oPC)) { if(nHD >= 5) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(1)); } if(nHD >= 6) { nHPPen += 4; SetCompositeBonus(oSkin, "ScalesB_BonusW", 2, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEBASETYPE_WILL); IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SCALES_DETECT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 7) { IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SCALES_CURE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 8) { SetCompositeBonus(oSkin, "ScalesB_SavesF", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "ScalesB_SavesW", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "ScalesB_SavesR", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); } if(nHD >= 9) { SetCompositeAttackBonus(oPC, "ScalesB_Atk", -1, ATTACK_BONUS_MISC); nHPPen += 2; } if(nHD >= 10) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2)); } } // 11th to 16th level abilities if (GetHasFeat(FEAT_LESSER_LEGACY, oPC)) { if(nHD >= 11) { } if(nHD >= 12) { nHPPen += 2; } if(nHD >= 13) { SetCompositeAttackBonus(oPC, "ScalesB_Atk", -2, ATTACK_BONUS_MISC); } if(nHD >= 14) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3)); } if(nHD >= 15) { nHPPen += 2; } if(nHD >= 16) { SetCompositeBonus(oSkin, "ScalesB_SavesF", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "ScalesB_SavesW", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "ScalesB_SavesR", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SCALES_ENERV), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } // 17th+ level abilities if (GetHasFeat(FEAT_GREATER_LEGACY, oPC)) { if(nHD >= 17) { IPSafeAddItemProperty(oSkin, ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_DEATH_MAGIC), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); IPSafeAddItemProperty(oSkin, ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_LEVEL_ABIL_DRAIN), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 18) { nHPPen += 2; SetCompositeBonus(oSkin, "ScalesB_SavesF", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "ScalesB_SavesW", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "ScalesB_SavesR", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SCALES_HEAL), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 19) { nHPPen += 2; } if(nHD >= 20) { nHPPen += 2; IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SCALES_FINGER), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } SetLocalInt(oPC, "WoLHealthPenalty", nHPPen); if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0) { WoLHealthPenaltyHB(oPC); SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE); } }