//:://///////////////////////////////////////////// //:: Name Wargird's Armor maintain script //:: FileName wol_m_wargirds //::////////////////////////////////////////////// /* LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th Will Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th LEGACY ITEM BONUSES 6th - +2 Breastplate 9th - +3 Breastplate 13th - +4 Breastplate 17th - +5 Breastplate 19th - +5 Breastplate of Fortification LEGACY ITEM ABILITIES Easy Movement (Su): Beginning at 5th level, Wargird’s Armor is treated as light armor for any purpose related to your movement. Warrior’s Surge (Su): At 7th level and higher, once per day when a melee attack would reduce you to 0 or fewer hit points, you immediately gain a +4 bonus to Strength and Constitution for 5 rounds. This ability activates without an action on your part—you have no control over this feature. Fast Movement (Su): At 10th level, you gain a 5-foot enhancement bonus to your base land speed. Haste (Sp): Starting at 16th level, five times per day as a swift action, you can use haste as the spell. Caster level 10th. Resistance to Cold (Su): At 18th level, you gain resistance to cold 20. Stoneskin (Sp): At 20th level and higher, once per day on command, you can use stoneskin as the spell. Caster level 15th. */ void WarriorsSurge(object oPC) { if (10 >= GetCurrentHitPoints(oPC) && !GetLocalInt(oPC, "WarriorsSurgeUse")) { effect eLink = EffectLinkEffects(EffectAbilityIncrease(ABILITY_STRENGTH, 4), EffectAbilityIncrease(ABILITY_CONSTITUTION, 4)); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oPC, 30.0); SetLocalInt(oPC, "WarriorsSurgeUse", TRUE); } DelayCommand(0.25, WarriorsSurge(oPC)); } #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int nHD = GetHitDice(oPC); object oWOL = GetItemPossessedBy(oPC, "WOL_WargirdsArmor"); int nHPPen = 0; // You get nothing if you aren't wielding the WOL if(oWOL != GetItemInSlot(INVENTORY_SLOT_CHEST, oPC)) { SetCompositeBonus(oSkin, "Wargirds_SavesW", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeAttackBonus(oPC, "Wargirds_Atk", 0, ATTACK_BONUS_MISC); return; } // 5th to 10th level abilities if (GetHasFeat(FEAT_LEAST_LEGACY, oPC)) { if(nHD >= 5) { } if(nHD >= 6) { SetCompositeAttackBonus(oPC, "Wargirds_Atk", -1, ATTACK_BONUS_MISC); IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(2)); } if(nHD >= 7) { nHPPen += 2; SetCompositeBonus(oSkin, "Wargirds_SavesW", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); if (!GetLocalInt(oPC, "WarriorsSurgeHB")) { WarriorsSurge(oPC); SetLocalInt(oPC, "WarriorsSurgeHB", TRUE); } } if(nHD >= 8) { nHPPen += 2; } if(nHD >= 9) { SetCompositeBonus(oSkin, "Wargirds_SavesW", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(3)); } if(nHD >= 10) { nHPPen += 2; } } // 11th to 16th level abilities if (GetHasFeat(FEAT_LESSER_LEGACY, oPC)) { if(nHD >= 11) { } if(nHD >= 12) { SetCompositeAttackBonus(oPC, "Wargirds_Atk", -2, ATTACK_BONUS_MISC); } if(nHD >= 13) { IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(4)); } if(nHD >= 14) { nHPPen += 2; } if(nHD >= 15) { SetCompositeBonus(oSkin, "Wargirds_SavesW", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); } if(nHD >= 16) { nHPPen += 2; IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_WARGIRDS_HASTE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } // 17th+ level abilities if (GetHasFeat(FEAT_GREATER_LEGACY, oPC)) { if(nHD >= 17) { IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(5)); } if(nHD >= 18) { SetCompositeAttackBonus(oPC, "Wargirds_Atk", -3, ATTACK_BONUS_MISC); IPSafeAddItemProperty(oSkin, ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGERESIST_20), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 19) { IPSafeAddItemProperty(oWOL, ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_CRITICAL_HITS)); } if(nHD >= 20) { SetCompositeBonus(oSkin, "Wargirds_SavesW", 4, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_WARGIRDS_STONESKIN), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } SetLocalInt(oPC, "WoLHealthPenalty", nHPPen); if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0) { WoLHealthPenaltyHB(oPC); SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE); } }