//:://///////////////////////////////////////////// //:: Name Devious and Vicious test script //:: FileName wol_t_Devious //::////////////////////////////////////////////// /* Base attack bonus +2 Persuasive Intimidate 2 */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); if(!GetHasFeat(FEAT_PERSUASIVE, oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(2 > GetSkillRank(SKILL_INTIMIDATE, oPC, TRUE)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(2 > GetBaseAttackBonus(oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }