//:://///////////////////////////////////////////// //:: Name Steadfast test script //:: FileName wol_t_steadfast //::////////////////////////////////////////////// /* Base attack bonus +3 Weapon Focus (Scimitar) */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); if(!GetHasFeat(FEAT_WEAPON_FOCUS_SCIMITAR, oPC)) { //DoDebug("wol_t_blackarch doesn't have FE: Elf"); SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(3 > GetBaseAttackBonus(oPC)) { //DoDebug("wol_t_blackarch doesn't have BAB"); SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }