//:://///////////////////////////////////////////// //:: Name Whelm test script //:: FileName wol_t_whelm //::////////////////////////////////////////////// /* Dwarf Base attack bonus +3 Weapon proficiency (warhammer) */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; int nRace = MyPRCGetRacialType(oPC); SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); if(nRace != RACIAL_TYPE_DWARF) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(3 > GetBaseAttackBonus(oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(!GetHasFeat(FEAT_WEAPON_PROFICIENCY_WARHAMMER, oPC) && !GetHasFeat(FEAT_WEAPON_PROFICIENCY_MARTIAL, oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }