/////////////////////////////////////////////// // Nerv // sp_nerv.nss //////////////////////////////////////////////// /* Nerv: This is the street name for a substance also known as liquid courage, a gold-colored syrup in a clear glass bottle painted with interweaving blue and red swirls. Drinking a dose of nerv grants the drinker a +2 alchemical bonus on saves against fear effects for 1 hour. */ #include "prc_inc_spells" void main() { object oTarget = OBJECT_SELF; ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_FEAR), oTarget, HoursToSeconds(1)); SendMessageToPC(oTarget, "You feel braver."); }