/* ---------------- Mountain Fortress Stance tob_dpst_mntfrt ---------------- 27/01/08 by Stratovarius */ /** @file Mountain Fortress Stance Deepstone Sentinel level 1 You crouch and set your feet flat on the ground, drawing the resilience of the earth into your body. You gain a +1 bonus to attacks from being on higher ground, and any creature attempting to fight you in melee combat must attempt a DC 10 Balance check or fall prone. This stance ends if you move more than 5 feet for any reason. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { effect eLink = EffectLinkEffects(EffectAttackIncrease(1), EffectVisualEffect(VFX_DUR_ROOTED_TO_SPOT)); eLink = EffectLinkEffects(eLink, EffectAreaOfEffect(AOE_PER_MOUNTAIN_FORTRESS)); if (GetHasDefensiveStance(oInitiator, DISCIPLINE_STONE_DRAGON)) eLink = EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_ALL)); eLink = ExtraordinaryEffect(eLink); InitiatorMovementCheck(oInitiator, move.nMoveId); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget); } }