Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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// Added compatibility for PRC base classes
#include "inc_debug"
#include "prc_class_const"
// This script creates a treasure item based on the class of the
//PC who killed this creature
void main()
{
if(DEBUG) DoDebug("m1q0dmage7 running");
string sItemTemplate;
object oPC = GetLastKiller();
object oMaster = GetMaster(oPC);
if(GetIsObjectValid(oMaster))
{
oPC = oMaster;
}
if(GetLevelByClass(CLASS_TYPE_SORCERER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_PSION,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_HEALER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_WARLOCK,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_SHUGENJA,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_DRAGONFIRE_ADEPT,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_WARMAGE,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_SHADOWCASTER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_WILDER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_WITCH,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_WIZARD,oPC) > 0 )
{
sItemTemplate = "nw_wmgwn012"; //Wand of Sleep
}
else if(GetLevelByClass(CLASS_TYPE_DUSKBLADE,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_BARBARIAN,oPC) > 0)
{
sItemTemplate = "NW_ASHMSW011"; //Shield of the Watch
}
else if(GetLevelByClass(CLASS_TYPE_BARD,oPC) > 0)
{
sItemTemplate = "NW_IT_MGLOVE005"; //Gloves of the Minstrel
}
else if(GetLevelByClass(CLASS_TYPE_DRUID,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_DRAGON_SHAMAN,oPC) > 0)
{
sItemTemplate = "NW_ASHMSW010"; //Shield of Dawn
}
else if(GetLevelByClass(CLASS_TYPE_MONK,oPC) > 0)
{
sItemTemplate = "nw_it_mboots018"; //Boots of the sun soul
}
else if(GetLevelByClass(CLASS_TYPE_SAMURAI,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_CW_SAMURAI,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_TRUENAMER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_SHAMAN,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_SCOUT,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_ULTIMATE_RANGER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_RANGER,oPC) > 0)
{
sItemTemplate = "NW_IT_MBELT011"; //Archer's Belt
}
else if(GetLevelByClass(CLASS_TYPE_NINJA,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_SWASHBUCKLER,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_SOULKNIFE,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_HEXBLADE,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_BOWMAN,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE,oPC) > 0 ||
GetLevelByClass(CLASS_TYPE_ROGUE,oPC) > 0)
{
sItemTemplate = "nw_it_mglove009"; //Gloves of Swordplay
}
else
{
sItemTemplate = "NW_AARCL006"; //HalfPlate
}
object oItem = CreateItemOnObject(sItemTemplate);
SetIdentified(oItem,TRUE);
}