forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
78 lines
2.9 KiB
Plaintext
78 lines
2.9 KiB
Plaintext
// Added compatibility for PRC base classes
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#include "inc_debug"
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#include "prc_class_const"
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// This script creates a treasure item based on the class of the
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//PC who killed this creature
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void main()
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{
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if(DEBUG) DoDebug("m1q0dmage7 running");
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string sItemTemplate;
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object oPC = GetLastKiller();
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object oMaster = GetMaster(oPC);
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if(GetIsObjectValid(oMaster))
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{
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oPC = oMaster;
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}
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if(GetLevelByClass(CLASS_TYPE_SORCERER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_PSION,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_HEALER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WARLOCK,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SHUGENJA,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_DRAGONFIRE_ADEPT,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WARMAGE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SHADOWCASTER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WILDER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WITCH,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WIZARD,oPC) > 0 )
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{
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sItemTemplate = "nw_wmgwn012"; //Wand of Sleep
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}
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else if(GetLevelByClass(CLASS_TYPE_DUSKBLADE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_BARBARIAN,oPC) > 0)
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{
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sItemTemplate = "NW_ASHMSW011"; //Shield of the Watch
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}
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else if(GetLevelByClass(CLASS_TYPE_BARD,oPC) > 0)
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{
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sItemTemplate = "NW_IT_MGLOVE005"; //Gloves of the Minstrel
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}
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else if(GetLevelByClass(CLASS_TYPE_DRUID,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_DRAGON_SHAMAN,oPC) > 0)
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{
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sItemTemplate = "NW_ASHMSW010"; //Shield of Dawn
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}
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else if(GetLevelByClass(CLASS_TYPE_MONK,oPC) > 0)
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{
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sItemTemplate = "nw_it_mboots018"; //Boots of the sun soul
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}
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else if(GetLevelByClass(CLASS_TYPE_SAMURAI,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_CW_SAMURAI,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_TRUENAMER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SHAMAN,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SCOUT,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_ULTIMATE_RANGER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_RANGER,oPC) > 0)
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{
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sItemTemplate = "NW_IT_MBELT011"; //Archer's Belt
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}
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else if(GetLevelByClass(CLASS_TYPE_NINJA,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SWASHBUCKLER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SOULKNIFE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_HEXBLADE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_BOWMAN,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_ROGUE,oPC) > 0)
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{
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sItemTemplate = "nw_it_mglove009"; //Gloves of Swordplay
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}
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else
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{
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sItemTemplate = "NW_AARCL006"; //HalfPlate
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}
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object oItem = CreateItemOnObject(sItemTemplate);
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SetIdentified(oItem,TRUE);
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}
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