forked from Jaysyn/PRC8
Updated Vow of Poverty. Added Sanctify Ki Strike, Holy Strike, Fist of Heavens, Vow of Abstinence, Vow of Chastity & Gift of Faith. (@fenac). Turned off the Taunt & Parry skills. Re-disabled AC & save bonuses from Tumble & Spellcraft. Updated min() & max() to PRCmin() & PRCmax() to not conflict with similarly named NUI adjacent functions. Set Point Blank Shot to 30' per PnP. Added icon for Chosen of Evil. Started work on Hidden Talent. Created Psionics function cheatsheet. Updated release archive.
131 lines
5.0 KiB
Plaintext
131 lines
5.0 KiB
Plaintext
/*
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----------------
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Dispel Psionics
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psi_pow_dispel
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----------------
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26/3/05 by Stratovarius
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*/ /** @file
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Dispel Psionics
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Psychokinesis
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Level: Psion/wilder 3
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Manifesting Time: 1 standard action
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Range: Medium (100 ft. + 10 ft./level)
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Target or Area: One creature; or 20-ft.-radius burst
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Duration: Instantaneous
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Saving Throw: None
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Power Resistance: No
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Power Points: 5
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Metapsionics: Twin, Widen
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This power attempts to strip all magical effects from a single target. It can also target a group of creatures,
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attempting to remove the most powerful spell effect from each creature. To remove an effect, the manifester makes a dispel
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check of 1d20 +1 per manifester level (to a maximum of +10) against a DC of 11 + the power effect's manifester level.
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Augment: For every additional power point spent, the manifester level limit
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on your dispel check increases by 2 (to a maximum bonus of +20 for
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a 5-point expenditure).
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "inc_dispel"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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1, 5
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),
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METAPSIONIC_TWIN | METAPSIONIC_WIDEN
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);
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if(manif.bCanManifest)
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{
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int bIsBioDispel = GetLocalInt(GetModule(),"BIODispel");
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int nMLCap = PRCMin(10 + (2 * manif.nTimesAugOptUsed_1), manif.nManifesterLevel);
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effect eVis = EffectVisualEffect(VFX_IMP_BREACH);
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effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL);
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location lTarget = PRCGetSpellTargetLocation();
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float fRadius = EvaluateWidenPower(manif, FeetToMeters(20.0f));
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// Handle Twin Power
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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// Targeted dispel - Remove all effects
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if(GetIsObjectValid(oTarget))
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{
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if(bIsBioDispel)
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spellsDispelMagic(oTarget, manif.nManifesterLevel, eVis, eImpact);
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else
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spellsDispelMagicMod(oTarget, manif.nManifesterLevel, eVis, eImpact);
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}
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// Dispel in an area - Only remove single effect from each target
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else
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{
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// Do area VFX
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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// Target loop
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRadius, lTarget, FALSE,
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OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE
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);
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while(GetIsObjectValid(oTarget))
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{
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// Area of Effects are handled using a separate function
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if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
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{
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if(bIsBioDispel)
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spellsDispelAoE(oTarget, oManifester, manif.nManifesterLevel);
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else
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spellsDispelAoEMod(oTarget, oManifester, manif.nManifesterLevel);
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}
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// Placeables just have their AI informed
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// Why? - Ornedan
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else if(GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
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{
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SignalEvent(oTarget, EventSpellCastAt(oManifester, SPELL_DISPEL_MAGIC));//PRCGetSpellId()));
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}
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// It's a creature, take out the highest caster/manifester level effect on it
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else
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{
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if(bIsBioDispel)
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spellsDispelMagic(oTarget, manif.nManifesterLevel, eVis, eImpact, FALSE);
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else
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spellsDispelMagicMod(oTarget, manif.nManifesterLevel, eVis, eImpact, FALSE);
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}
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// Get next target
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRadius, lTarget, FALSE,
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OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE
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);
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}// end while - Target loop
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}// end else - Area dispel
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}// end for - Twin Power
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}// end if - Successfull manifestation
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}
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