PRC8_fork/nwn/nwnprc/trunk/psionics/psi_pow_farhand.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
----------------
Far Hand
psi_pow_farhand
----------------
6/12/04 by Stratovarius
*/ /** @file
Far Hand
Psychokinesis
Level: Psion/wilder 1
Manifesting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./ level)
Target: An unattended object weighing up to 5 pounds
Duration: Instantaneous
Saving Throw: None
Power Resistance: No
Power Points: 1
Metapsionics: None
You can mentally lift and move an object from a distance to yourself.
Augment: For every additional power point you spend, the weight limit of the
target increases by 2 pounds.
Implementation note - WARNING: The method used for moving the object
involves creating a copy and destroying the original. This may break some
modules.
*/
#include "psi_inc_psifunc"
#include "psi_inc_pwresist"
#include "psi_spellhook"
#include "prc_alterations"
void main()
{
/*
Spellcast Hook Code
Added 2004-11-02 by Stratovarius
If you want to make changes to all powers,
check psi_spellhook to find out more
*/
if (!PsiPrePowerCastCode())
{
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oManifester = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
object oItem;
struct manifestation manif =
EvaluateManifestation(oManifester, oTarget,
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
1, PRC_UNLIMITED_AUGMENTATION
),
METAPSIONIC_NONE
);
if(manif.bCanManifest)
{
int nMaxWeight = 50 + (20 * manif.nTimesAugOptUsed_1);
int nTargetType = GetObjectType(oTarget);
if(nTargetType == OBJECT_TYPE_PLACEABLE)
{
if(GetTag(oTarget) == "BodyBag")
oItem = GetFirstItemInInventory(oTarget);
}
else if(nTargetType == OBJECT_TYPE_ITEM)
{
oItem = oTarget;
}
if(!GetIsObjectValid(oItem))
FloatingTextStrRefOnCreature(16826245, oManifester, FALSE); // "* Target is not an item *"
// And light enough
if(GetWeight(oItem) <= nMaxWeight)
{
//ActionGiveItem(oTarget, oCaster);
CopyItem(oItem, oManifester, FALSE);
MyDestroyObject(oItem); // Make sure the item does get destroyed
}
else
FloatingTextStrRefOnCreature(16824062, oManifester, FALSE); // "This item is too heavy for you to pick up"
}
}