forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
82 lines
2.6 KiB
Plaintext
82 lines
2.6 KiB
Plaintext
/*
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Mind Blank, Psionic
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psi_pow_psimndbk
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----------------
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25/2/05 by Stratovarius
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*/ /** @file
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Mind Blank, Psionic
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Telepathy [Mind-Affecting]
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Level: Psion/wilder 8
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Manifesting Time: 1 standard action
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Range: Close (25 ft. + 5 ft./2 levels)
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Target: One creature
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Duration: One day
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Saving Throw: None
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Power Resistance: No
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Power Points: 15
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Metapsionics: Extend
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The subject is protected from all devices, powers, and spells that detect,
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influence, or read emotions or thoughts. This power protects against powers
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with the mind-affecting or scrying descriptors. Psionic mind blank even
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foils bend reality, limited wish, miracle, reality revision, and wish when
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they are used in such a way as to affect the subject’s mind or to gain
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information about it (however, metafaculty can pierce the protective quality
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of psionic mind blank). Remote viewing (scrying) attempts that are targeted
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specifically at the subject do not work at all.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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effect eLink = EffectImmunity(IMMUNITY_TYPE_MIND_SPELLS);
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_MAGIC_RESISTANCE));
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effect eVis = EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION);
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float fDuration = HoursToSeconds(24);
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if(manif.bExtend) fDuration *= 2;
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// Let the AI know
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PRCSignalSpellEvent(oTarget, FALSE, manif.nSpellID, oManifester);
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// Apply effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}// end if - Successfull manifestation
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}
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