forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
74 lines
2.1 KiB
Plaintext
74 lines
2.1 KiB
Plaintext
/*
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----------------
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Telempathic Projection
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psi_pow_telemp
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----------------
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12/12/04 by Stratovarius
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*/ /** @file
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Telempathic Projection
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Telepathy [Mind-Affecting]
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Level: Psion/wilder 1
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Manifesting Time: 1 standard action
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Range: Medium (100 ft. + 10 ft./ level)
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Target: One creature
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Duration: 1 min./level
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Saving Throw: None
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Power Resistance: No
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Power Points: 1
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Metapsionics: Extend
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Using this power, you can grant a +4 bonus on your own (or others’) Bluff,
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Intimidate, Perform, and Persuade checks.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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effect eLink = EffectSkillIncrease(SKILL_BLUFF, 4);
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eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_INTIMIDATE, 4));
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eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_PERFORM, 4));
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eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_PERSUADE, 4));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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effect eTest;
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float fDuration = 60.0f * manif.nManifesterLevel;
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if(manif.bExtend) fDuration *= 2;
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// Apply effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
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}// end if - Successfull manifestation
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}
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