PRC8_fork/nwn/nwnprc/trunk/smp/phs_s_alarm2a.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*:://////////////////////////////////////////////
//:: Spell Name Alarm : Mental : On Enter
//:: Spell FileName phs_s_alarm2a
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Message version. Caster must be in area and a message is sent to them.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// AOE check
if(!PHS_CheckAOECreator()) return;
//Declare major variables
object oTarget = GetEnteringObject();
object oCreator = GetAreaOfEffectCreator();
if(!GetFactionEqual(oTarget, oCreator))
{
// Only display a message if we are in the same area as the creator!
if(GetArea(oCreator) == GetArea(OBJECT_SELF))
{
string sMessage = "Your mental alarm has been set off!";
SpeakString("I_WAS_ATTACKED", TALKVOLUME_SILENT_TALK);
SendMessageToPC(oCreator, sMessage);
}
}
}