forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
49 lines
1.7 KiB
Plaintext
49 lines
1.7 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Discern Location
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//:: Spell FileName PHS_S_DiscernLoc
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Divination
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Level: Clr 8, Knowledge 8, Sor/Wiz 8
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Components: V, S, DF
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Casting Time: 10 minutes
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Range: Unlimited
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Target: One creature or object
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Duration: Instantaneous
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Saving Throw: None
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Spell Resistance: No
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A discern location spell is among the most powerful means of locating
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creatures or objects. Nothing short of a mind blank spell or the direct
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intervention of a deity keeps you from learning the exact location of a
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single individual or object. Discern location circumvents normal means of
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protection from scrying or location. The spell reveals the name of the
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creature or object’s location (place, name, business name, building name, or
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the like), community, county (or similar political division), country,
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continent, and the plane of existence where the target lies.
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To find a creature with the spell, you must have seen the creature or have
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some item that once belonged to it. To find an object, you must have touched
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it at least once.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Not sure how to do this one. Rating 10.
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Maybe we just can find PC characters, via. giving the area name of them.
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It'd be simple and effective.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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