forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
/*:://////////////////////////////////////////////
|
|
//:: Spell Name Feather Fall
|
|
//:: Spell FileName PHS_S_FeatherFal
|
|
//:://////////////////////////////////////////////
|
|
//:: In Game Spell desctiption
|
|
//:://////////////////////////////////////////////
|
|
Transmutation
|
|
Level: Brd 1, Sor/Wiz 1
|
|
Components: V
|
|
Casting Time: 1 free action
|
|
Range: Close (8M)
|
|
Targets: One Medium or smaller freefalling object or creature/level within a 3.33-M radius sphere
|
|
Duration: Until landing or 1 round/level
|
|
Saving Throw: Will negates (harmless) or Will negates (object)
|
|
Spell Resistance: Yes (object)
|
|
|
|
The affected creatures or objects fall slowly. Feather fall instantly changes
|
|
the rate at which the targets fall to a mere 20 meters per round (equivalent
|
|
to the end of a fall from a few feet), and the subjects take no damage upon
|
|
landing while the spell is in effect. However, when the spell duration expires,
|
|
a normal rate of falling resumes.
|
|
|
|
More description...
|
|
//:://////////////////////////////////////////////
|
|
//:: Spell Effects Applied / Notes
|
|
//:://////////////////////////////////////////////
|
|
Duh, where is there to fall in NWN?!
|
|
|
|
Ok, it can maybe be used to fall, I don't know! Needs sorting.
|
|
|
|
Probably DM only, placeholder script.
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Jasperre
|
|
//::////////////////////////////////////////////*/
|
|
|
|
#include "PHS_INC_SPELLS"
|
|
|
|
void main()
|
|
{
|
|
|
|
}
|