forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
97 lines
3.7 KiB
Plaintext
97 lines
3.7 KiB
Plaintext
/*:://////////////////////////////////////////////
|
||
//:: Spell Name Fox’s Cunning, MassEag
|
||
//:: Spell FileName PHS_S_FoxsCunnM
|
||
//:://////////////////////////////////////////////
|
||
//:: In Game Spell desctiption
|
||
//:://////////////////////////////////////////////
|
||
Transmutation
|
||
Level: Brd 6, Sor/Wiz 6
|
||
Components: V, S, M/DF
|
||
Casting Time: 1 standard action
|
||
Range: Close (8M)
|
||
Target: One creature/level, no two of which can be more than 10M. apart
|
||
Duration: 1 min./level
|
||
Saving Throw: Will negates (harmless)
|
||
Spell Resistance: Yes
|
||
|
||
The transmuted creatures becomes smarter. The spell grants a +4 enhancement
|
||
bonus to Intelligence, adding the usual benefits to Intelligence-based skill
|
||
checks and other uses of the Intelligence modifier. Wizards (and other
|
||
spellcasters who rely on Intelligence) affected by this spell do not gain
|
||
any additional bonus spells for the increased Intelligence, but the save
|
||
DCs for spells they cast while under this spell’s effect do increase. This
|
||
spell doesn’t grant extra skill points.
|
||
|
||
Arcane Material Component: A few hairs, or a pinch of dung, from a fox.
|
||
//:://////////////////////////////////////////////
|
||
//:: Spell Effects Applied / Notes
|
||
//:://////////////////////////////////////////////
|
||
+4 In the stat, Doesn't stack with normal, and can affect up to 1 target/
|
||
level. Friends only targeted.
|
||
//:://////////////////////////////////////////////
|
||
//:: Created By: Jasperre
|
||
//::////////////////////////////////////////////*/
|
||
|
||
#include "PHS_INC_SPELLS"
|
||
|
||
void main()
|
||
{
|
||
// Spell hook check.
|
||
if(!PHS_SpellHookCheck(PHS_SPELL_FOXS_CUNNING_MASS)) return;
|
||
|
||
// Declare major variables
|
||
object oCaster = OBJECT_SELF;
|
||
object oTarget;
|
||
location lTarget = GetSpellTargetLocation();
|
||
int nCasterLevel = PHS_GetCasterLevel();
|
||
int nMetaMagic = PHS_GetMetaMagicFeat();
|
||
int nCnt, nFriend;
|
||
// Ability to use
|
||
int nAbility = ABILITY_INTELLIGENCE;
|
||
|
||
// Duration - 1 minute/level
|
||
float fDuration = PHS_GetDuration(PHS_MINUTES, nCasterLevel, nMetaMagic);
|
||
|
||
// Delcare Effects
|
||
effect eAbility = EffectAbilityIncrease(nAbility, 4);
|
||
effect eVis = EffectVisualEffect(VFX_IMP_IMPROVE_ABILITY_SCORE);
|
||
effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
|
||
effect eLink = EffectLinkEffects(eAbility, eCessate);
|
||
|
||
// Loop all allies in a huge sphere
|
||
nCnt = 1;
|
||
oTarget = GetNearestObjectToLocation(OBJECT_TYPE_CREATURE, lTarget, nCnt);
|
||
// 1 target/level, nearest to location within a 5.0M radius
|
||
while(GetIsObjectValid(oTarget) && nFriend < nCasterLevel &&
|
||
GetDistanceBetweenLocations(lTarget, GetLocation(oTarget)) <= 5.0)
|
||
{
|
||
// Friendly check
|
||
if(oTarget == OBJECT_SELF ||
|
||
GetIsFriend(oTarget) ||
|
||
GetFactionEqual(oTarget))
|
||
{
|
||
// Make sure they are not immune to spells
|
||
if(!PHS_TotalSpellImmunity(oTarget))
|
||
{
|
||
// Check if oTarget has better effects already
|
||
if(PHS_GetHasAbilityBonusOfPower(oTarget, nAbility, 4) != 2)
|
||
{
|
||
// Add one to counter
|
||
nFriend++;
|
||
|
||
// Signal the spell cast at event
|
||
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_FOXS_CUNNING_MASS, FALSE);
|
||
|
||
// Remove these abilities effects
|
||
PHS_RemoveAnyAbilityBonuses(oTarget, nAbility);
|
||
|
||
//Apply effects and VFX to target
|
||
PHS_ApplyDurationAndVFX(oTarget, eVis, eLink, fDuration);
|
||
}
|
||
}
|
||
}
|
||
// Get next target
|
||
oTarget = GetNearestObjectToLocation(OBJECT_TYPE_CREATURE, lTarget, nCnt);
|
||
}
|
||
}
|