forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
43 lines
1.4 KiB
Plaintext
43 lines
1.4 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Gentle Repose
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//:: Spell FileName PHS_S_GentleRepo
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Necromancy
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Level: Clr 2, Sor/Wiz 3
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Components: V, S, M/DF
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Casting Time: 1 standard action
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Range: Touch
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Target: Corpse touched
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Duration: One day/level
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Saving Throw: Will negates (object)
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Spell Resistance: Yes (object)
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You preserve the remains of a dead creature so that they do not decay. Doing
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so effectively extends the time limit on raising that creature from the dead
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(see raise dead). Days spent under the influence of this spell don’t count
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against the time limit. Additionally, this spell makes transporting a fallen
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comrade more pleasant.
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The spell also works on severed body parts and the like.
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Arcane Material Component: A pinch of salt, and a copper piece for each eye
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the corpse has (or had).
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Rating: 7: Need corpse system, it'd be a 1 then.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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