forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
38 lines
1.4 KiB
Plaintext
38 lines
1.4 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Invisibility, Mass
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//:: Spell FileName PHS_S_InvisMass
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Illusion (Glamer)
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Level: Sor/Wiz 7
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Components: V, S, M
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Range: Long (40M)
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Targets: Any number of creatures, no two of which can be more than 180 ft. apart
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This spell functions like invisibility, except that the effect is mobile with
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the group and is broken when anyone in the group attacks. Individuals in the
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group cannot see each other. The spell is broken for any individual who moves
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more than 180 feet from the nearest member of the group. (If only two
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individuals are affected, the one moving away from the other one loses its
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invisibility. If both are moving away from each other, they both become
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visible when the distance between them exceeds 180 feet.)
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Material Component: An eyelash encased in a bit of gum arabic.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Entirely possible, Rating: 3, but need a good set of AOE scripts.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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