PRC8_fork/nwn/nwnprc/trunk/smp/phs_s_poly.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*:://////////////////////////////////////////////
//:: Spell Name Polymorph
//:: Spell FileName PHS_S_Poly
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Transmutation
Level: Sor/Wiz 4
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Willing living creature touched
Duration: 1 min./level (D)
Saving Throw: None
Spell Resistance: No
This spell functions like alter self, except that you change the willing
subject into another form of living creature. The new form may be of the
same type as the subject or any of the following types: aberration, animal,
dragon, fey, giant, humanoid, magical beast, monstrous humanoid, ooze,
plant, or vermin. The assumed form cant have more Hit Dice than your
caster level (or the subjects HD, whichever is lower), to a maximum of 15
HD at 15th level. You cant cause a subject to assume a form smaller than
Fine, nor can you cause a subject to assume an incorporeal or gaseous form.
The subjects creature type and subtype (if any) change to match the new
form.
Upon changing, the subject regains lost hit points as if it had rested for
a night (though this healing does not restore temporary ability damage and
provide other benefits of resting; and changing back does not heal the
subject further). If slain, the subject reverts to its original form, though
it remains dead.
The subject gains the Strength, Dexterity, and Constitution scores of the
new form but retains its own Intelligence, Wisdom, and Charisma scores. It
also gains all extraordinary special attacks possessed by the form but does
not gain the extraordinary special qualities possessed by the new form or
any supernatural or spell-like abilities.
Incorporeal or gaseous creatures are immune to being polymorphed, and a
creature with the shapechanger subtype can revert to its natural form as a
standard action.
Material Component: An empty cocoon.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Need to add the relivant polymorph entries before this is even attempted,
I'm afraid.
The choice will likely be immense!
Placeholder script.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
}