PRC8_fork/nwn/trunk/spells/sp_detect_magic.nss
Jaysyn904 5914ed2ab5 Updated Release Archive
Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
2023-08-22 10:00:21 -04:00

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/*
Detect Magic
*/
#include "prc_inc_s_det"
void main()
{
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_DIVINATION);
object oCaster = OBJECT_SELF;
int nLevel = PRCGetCasterLevel(oCaster);
float fDuration = TurnsToSeconds(nLevel) * 10;
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_DETECT), oCaster, fDuration);
DetectMagicAura(0, GetLocation(oCaster), VFX_BEAM_MIND, FeetToMeters(60.0));
PRCSetSchool();
}