object oPC = GetEnteringObject();
void main()
{
if(GetIsPC(oPC))
{
if(GetLocalInt(GetModule(), "malauntyr") == 1)
{
object oDebris = CreateObject(OBJECT_TYPE_CREATURE, "Malauntyr", GetLocation(GetObjectByTag("NW_PL_RUBBLE001")));
DestroyObject(OBJECT_SELF);
}
}
}

