                         /*
 *  Script generated by LS Script Generator, v.TK.0
 *
 *  For download info, please visit:
 *  http://nwvault.ign.com/View.php?view=Other.Detail&id=1502
 */
// Put this under "Actions Taken" in the conversation editor.


#include "nw_i0_generic"


void main()
{
    // Get the PC who is in this conversation.
    object oPC = GetPCSpeaker();

    // Attack the PC.

    SetIsTemporaryEnemy(oPC);
    SetIsTemporaryEnemy(oPC, GetNearestObjectByTag("DrakkgorOrc1"));
    SetIsTemporaryEnemy(oPC, GetNearestObjectByTag("DrakkgorOrc2"));
    SetIsTemporaryEnemy(oPC, GetNearestObjectByTag("DrakkgorOrc3"));
    SetIsTemporaryEnemy(oPC, GetNearestObjectByTag("DrakkgorOgre"));
    DetermineCombatRound(oPC);
    AssignCommand(GetNearestObjectByTag("DrakkgorOrc1"), DetermineCombatRound(oPC));
    AssignCommand(GetNearestObjectByTag("DrakkgorOrc2"), DetermineCombatRound(oPC));
    AssignCommand(GetNearestObjectByTag("DrakkgorOrc3"), DetermineCombatRound(oPC));
    AssignCommand(GetNearestObjectByTag("DrakkgorOgre"), DetermineCombatRound(oPC));
}

