void main()
{
SetLocalInt(GetFirstPC(), "jaimerescued", 1);
object oTarget;
    object oSpawn;

    // Get the PC who is in this conversation.
    object oPC = GetPCSpeaker();

    // Spawn "jaimesafe".
    oTarget = GetWaypointByTag("WP_JAIME_JUMP");
    oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "jaimesafe", GetLocation(oTarget));


ActionForceMoveToObject(GetWaypointByTag("WP_JAIME_FLEE"), TRUE);
DestroyObject(OBJECT_SELF, 3.0);
}



