void main()
{
    // Get the creature who triggered this event.
    object oPC = GetEnteringObject();

    // Only fire for (real) PCs.
    if ( !GetIsPC(oPC)  ||  GetIsDMPossessed(oPC) )
        return;

    // Abort if the PC is not exactly at stage 2 of journal quest "JezzTheLame".
    if ( GetLocalInt(oPC, "NW_JOURNAL_ENTRYDefeatMalauntyr")!= 1 )
        return;

    // Abort if the PC is not before stage 1 of journal quest "OneForTheRoad".
    if ( GetLocalInt(OBJECT_SELF, "fired") == 1 )
        return;

   SetEncounterActive(TRUE);
   SetLocalInt(OBJECT_SELF, "fired", 1);

   }
