void main()
{
object oPC = GetEnteringObject();
if (GetLocalInt(oPC, "Saw_Trigger_Text") == 2)
{
FloatingTextStringOnCreature("The Knights of Myth Drannor are being forced back by the sheer numbers of the drow. ", oPC);
SetLocalInt(oPC, "Saw_Trigger_Text", 3);
}
}
