generated from Jaysyn/ModuleTemplate
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Initial Commit
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11
_module/nss/debug_treasure.nss
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11
_module/nss/debug_treasure.nss
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#include "loot"
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void main()
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{
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object oPC = GetLastKiller();
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if (oPC==OBJECT_INVALID)
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{
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TombSpawn(OBJECT_SELF, oPC);
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CreateGold(OBJECT_SELF, 20000);
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}
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}
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