Initial Commit

Initial Commit
This commit is contained in:
Jaysyn904
2025-04-03 11:24:16 -04:00
parent 3ba3cf1b81
commit 5e558169a0
6086 changed files with 1502996 additions and 1 deletions

View File

@@ -0,0 +1,37 @@
#include "spawner"
#include "prc_x2_itemprop"
void Mighty(object oItem)
{
int oDamage;
itemproperty ipAdd;
oDamage = IPGetWeaponEnhancementBonus(oItem,
ITEM_PROPERTY_ENHANCEMENT_BONUS);
++oDamage;
if (oDamage==21){oDamage=20;}
ipAdd = ItemPropertyMaxRangeStrengthMod(oDamage);
IPSafeAddItemProperty(oItem, ipAdd);
}
void main ()
{
object oTarget;
object oItem;
int oDamage;
SetLocked(OBJECT_SELF, TRUE);
oItem = GetFirstItemInInventory(OBJECT_SELF);
while(GetIsObjectValid(oItem))
{
if (GetTag(oItem)=="coin1")
{DestroyObject(oItem);}
oItem = GetNextItemInInventory(OBJECT_SELF);
}
CastPC(0.0,SPELL_SHAPECHANGE, OBJECT_SELF);
PCEffect(1.0,VFX_DUR_ELEMENTAL_SHIELD, OBJECT_SELF);
PCEffect(1.5,VFX_FNF_ELECTRIC_EXPLOSION, OBJECT_SELF);
PCEffect(2.0,VFX_IMP_HARM, OBJECT_SELF);
DelayCommand(1.0, Mighty(GetFirstItemInInventory(OBJECT_SELF)));
DelayCommand(3.0, SetLocked(OBJECT_SELF, FALSE));
}