generated from Jaysyn/ModuleTemplate
Initial Commit
Initial Commit
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19
_module/nss/reset_eye.nss
Normal file
19
_module/nss/reset_eye.nss
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#include "scorekeep"
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#include "spawner"
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void main()
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{
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object oPC = GetPCSpeaker();
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StoreKills(oPC);
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DelayCommand(0.3, StoreDeaths(oPC));
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DelayCommand(0.6, StoreChall(oPC));
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DelayCommand(0.9, StoreMon(oPC));
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DelayCommand(1.2, StoreHits(oPC));
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DelayCommand(1.5, StoreDamage(oPC));
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DelayCommand(1.6, StoreSwings(oPC));
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DelayCommand(1.7, StoreAOCscore(oPC));
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AssignCommand(oPC, PlaySound("gui_select"));
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Message(0.2, "Prepare for reset", oPC);
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PCEffect(3.0, VFX_IMP_UNSUMMON, oPC);
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DelayCommand(6.0,StartNewModule("The Arena of Champions"));
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}
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