generated from Jaysyn/ModuleTemplate
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Initial Commit
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147
_module/nss/spawn_group.nss
Normal file
147
_module/nss/spawn_group.nss
Normal file
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#include "spawner"
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void main()
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{
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object oPC = GetPCSpeaker();
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object oMod = GetModule();
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object oTarget = GetWaypointByTag("big_wp");
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location lTarget;
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int oDragon = GetLocalInt(oPC, "hw_on");
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int oRender = GetLocalInt(oPC, "dr_on");
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int oBalrog = GetLocalInt(oPC, "bl_on");
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int oPitfiend = GetLocalInt(oPC, "pf_on");
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int oHalfDrag = GetLocalInt(oPC, "df_on");
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int oPaleWar = GetLocalInt(oPC, "pm_on");
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int oMarilith = GetLocalInt(oPC, "bm_on");
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int oMist = GetLocalInt(oPC, "lm_on");
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int oLucif = GetLocalInt(oPC, "ll_on");
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int oLord = GetLocalInt(oPC, "xx_on");
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int oMode = GetLocalInt(oMod, "gamemode");
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SetLocalInt(oMod, "sw_hw", 0);
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SetLocalInt(oMod, "sw_dr", 0);
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SetLocalInt(oMod, "sw_bl", 0);
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SetLocalInt(oMod, "sw_pf", 0);
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SetLocalInt(oMod, "sw_df", 0);
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SetLocalInt(oMod, "sw_pm", 0);
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SetLocalInt(oMod, "sw_bm", 0);
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SetLocalInt(oMod, "sw_lm", 0);
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SetLocalInt(oMod, "sw_ll", 0);
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SetLocalInt(oMod, "sw_xx", 0);
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SetLocalInt(oPC, "hw_on", 0);
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SetLocalInt(oPC, "dr_on", 0);
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SetLocalInt(oPC, "bl_on", 0);
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SetLocalInt(oPC, "pf_on", 0);
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SetLocalInt(oPC, "df_on", 0);
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SetLocalInt(oPC, "pm_on", 0);
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SetLocalInt(oPC, "bm_on", 0);
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SetLocalInt(oPC, "lm_on", 0);
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SetLocalInt(oPC, "ll_on", 0);
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SetLocalInt(oPC, "xx_on", 0);
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SetLocalInt(oPC, "gr_xx", 1);
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object oSpawner = GetObjectByTag("spawner");
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AssignCommand(oSpawner, ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE));
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if (oDragon==1)
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{
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SetLocalInt(oMod, "sw_hw", 1);
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SetLocalInt(oMod, "ch_hw", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "dragon2", 1));
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else
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DelayCommand( 1.0, spawner (oPC, "dragon1", 1));
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}
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if (oRender==1)
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{
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SetLocalInt(oMod, "sw_dr", 1);
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SetLocalInt(oMod, "ch_dr", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "dopple001", 0));
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else
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DelayCommand( 1.0, spawner (oPC, "dopple", 0));
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}
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if (oBalrog==1)
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{
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SetLocalInt(oMod, "sw_bl", 1);
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SetLocalInt(oMod, "ch_bl", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "balrog2", 0));
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else
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DelayCommand( 1.0, spawner (oPC, "zep_balrog001", 0));
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}
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if (oPitfiend==1)
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{
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SetLocalInt(oMod, "sw_pf", 1);
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SetLocalInt(oMod, "ch_pf", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "pfiend2", 0));
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else
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DelayCommand( 1.0, spawner (oPC, "zep_pitfiend001", 0));
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}
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if (oHalfDrag==1)
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{
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SetLocalInt(oMod, "sw_df", 1);
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SetLocalInt(oMod, "ch_df", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "hdrag2", 0));
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else
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DelayCommand( 1.0, spawner (oPC, "zep_halfdrafn001", 0));
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}
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if (oPaleWar==1)
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{
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SetLocalInt(oMod, "sw_pm", 1);
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SetLocalInt(oMod, "ch_pm", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "pwar2", 0));
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else
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DelayCommand( 1.0, spawner (oPC, "palewarrior", 0));
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}
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if (oMarilith==1)
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{
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SetLocalInt(oMod, "sw_bm", 1);
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SetLocalInt(oMod, "ch_bm", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "beli2", 0));
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else
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DelayCommand( 1.0, spawner (oPC, "zep_marilithb001", 0));
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}
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if (oMist==1)
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{
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SetLocalInt(oMod, "sw_lm", 1);
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SetLocalInt(oMod, "ch_lm", 1);
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if (oMode==1)
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DelayCommand( 1.0, spawner (oPC, "boss002", 0));
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else
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DelayCommand( 1.0, spawner (oPC, "boss1", 1));
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}
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if (oLucif==1)
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{
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SetLocalInt(oMod, "sw_ll", 1);
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SetLocalInt(oMod, "ch_ll", 1);
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if (oMode==1)
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{
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DoEffect(1.0,VFX_IMP_LIGHTNING_M, "monster_wp");
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DelayCommand( 1.0, spawner (oPC, "notime1", 0));
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}
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else
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{
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DelayCommand( 1.0, spawner (oPC, "notime3", 0));
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DoEffect(1.0,VFX_FNF_FIRESTORM, "monster_wp");
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}
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}
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if (oLord==1)
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{
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SetLocalInt(oMod, "sw_xx", 1);
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SetLocalInt(oMod, "ch_xx", 1);
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if (oMode==1)
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{
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DelayCommand( 1.0, spawner (oPC, "notime2", 0));
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DoEffect(1.0,VFX_FNF_SUNBEAM, "monster_wp");
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}
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else
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{
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DelayCommand( 1.0, spawner (oPC, "notime4", 0));
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DoEffect(1.0,VFX_FNF_METEOR_SWARM, "monster_wp");
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}
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}
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oTarget = GetObjectByTag("arena_gate");
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SetLocked(oTarget, TRUE);
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}
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