void main() { object oPC = GetLastUsedBy(); SetLocalInt(oPC, "luciferdead",1); SetLocalInt(oPC, "starfall_dead",1); SetLocalInt(oPC, "d1_complete",1); SetLocalInt(oPC, "d2_complete",1); SetLocalInt(oPC, "d2a_complete",1); SetLocalInt(oPC, "d3_complete",1); SetLocalInt(oPC, "d4_complete",1); SetLocalInt(oPC, "d5_complete",1); FloatingTextStringOnCreature("** Cheat Mode Activated **", oPC); SendMessageToPC(oPC, "Final cutscene will initiate when you next speak to your MC"); PlaySound("as_cv_gongring3"); }