#include "in_g_cutscene" void main() { object oPC = GetLastUsedBy(); object oTarget = GetWaypointByTag("kneel_wp"); effect eEffect = EffectVisualEffect(VFX_IMP_SPELL_MANTLE_USE); DelayCommand(3.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC)); PlaySound("sco_megrdholy01"); AssignCommand(OBJECT_SELF, ActionStartConversation(oPC, "deity")); GestaltFace(0.0, oPC, 0.0, 2, oTarget); DelayCommand(2.0, AssignCommand(oPC, PlayAnimation(ANIMATION_LOOPING_MEDITATE, 1.0, 500.0))); SetLocalInt(oPC, "shrine", 1); }