//::///////////////////////////////////////////////
//:: FileName divine_ready
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 6/12/2004 11:48:47 PM
//:://////////////////////////////////////////////
#include "nw_i0_tool"

int StartingConditional()
{

    // Make sure the PC speaker has these items in their inventory
    if(!HasItem(GetPCSpeaker(), "divine_note"))
        return FALSE;
    if(!HasItem(GetPCSpeaker(), "div_key"))
        return FALSE;
    if(!HasItem(GetPCSpeaker(), "lucifer2"))
        return FALSE;
    if(!GetLocalInt(GetPCSpeaker(), "div_got")!=1)
        return FALSE;
    if(!GetLocalInt(GetPCSpeaker(), "lorddead")==1)
        return FALSE;
     if(!GetLocalInt(GetPCSpeaker(), "final_Sspoke")==1)
        return FALSE;


    return TRUE;
}