#include "x0_i0_petrify"

void main()
{
object oLamp = OBJECT_SELF;
effect eLight = EffectVisualEffect(VFX_DUR_LIGHT_YELLOW_20);
int oTime = GetLocalInt(oLamp, "timeofday");
int oTime2 = GetLocalInt(oLamp, "timeofday2");

if (((GetIsDay()==TRUE)||(GetIsDawn()==TRUE))&&(oTime!=1))
{
SoundObjectPlay(GetObjectByTag("bell"));
SetLocalInt(oLamp, "timeofday", 1);
SetLocalInt(oLamp, "timeofday2", 0);
}

if (((GetIsNight()==TRUE)||(GetIsDusk()==TRUE))&&(oTime2!=1))
{
SoundObjectPlay(GetObjectByTag("bell"));
SetLocalInt(oLamp, "timeofday2", 1);
SetLocalInt(oLamp, "timeofday", 0);
}
}