void main() { object oPC = GetPCSpeaker(); location lLocation = GetLocation(oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SLOW), oPC); int oGold = GetGold(oPC); TakeGoldFromCreature(oGold, oPC, TRUE); FloatingTextStringOnCreature("Gold Removed", oPC); }