void main()
{
object oPC = GetPCSpeaker();
MusicBackgroundChangeDay(GetArea(oPC), 76);
MusicBackgroundChangeNight(GetArea(oPC), 76);
MusicBackgroundPlay(GetArea(oPC));
DelayCommand(209.0, MusicBackgroundChangeDay(GetArea(oPC), 0));
DelayCommand(209.0, MusicBackgroundChangeNight(GetArea(oPC), 0));
DelayCommand(210.0, MusicBackgroundStop(GetArea(oPC)));
FloatingTextStringOnCreature("** Music Started **", oPC);
}