/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this OnUsed void main() { object oMod = GetModule(); object oPC = GetLastUsedBy(); if (!GetIsPC(oPC)) return; object oCaster; oCaster = OBJECT_SELF; object oTarget; oTarget = oPC; int oState = GetLocalInt(oMod, "fountain_state"); if (oState !=1) { AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_GREATER_RESTORATION, oTarget, METAMAGIC_ANY, TRUE, 20, PROJECTILE_PATH_TYPE_DEFAULT, TRUE)); } else { PlaySound("sim_cntresist"); //FloatingTextStringOnCreature("You can't reach the pool", oPC); } }