//:://///////////////////////////////////////////// //:: FileName nord_block2 //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 15/04/2005 5:11:17 PM //::////////////////////////////////////////////// #include "nw_i0_tool" int StartingConditional() { // Make sure the PC speaker has these items in their inventory if(!HasItem(GetPCSpeaker(), "nordock_token")) return FALSE; // Reject player races if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_ELF) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_GNOME) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HALFELF) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HALFLING) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HALFORC) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HUMAN) return FALSE; // Reject other races if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_ABERRATION) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_ANIMAL) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_BEAST) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_CONSTRUCT) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_DRAGON) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_ELEMENTAL) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_FEY) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_GIANT) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HUMANOID_GOBLINOID) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_MAGICAL_BEAST) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HUMANOID_MONSTROUS) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_OOZE) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HUMANOID_ORC) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_OUTSIDER) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_HUMANOID_REPTILIAN) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_SHAPECHANGER) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_UNDEAD) return FALSE; if(GetRacialType(GetPCSpeaker()) == RACIAL_TYPE_VERMIN) return FALSE; return TRUE; }