#include "strip" void main() { object oPC = GetPCSpeaker(); SetLocalInt(GetModule(), "nord_mode", 0); location lLocation = GetLocation(oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DEATH), oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oPC); DestroyObject(GetItemPossessedBy(oPC, "nordock_token"), 0.0); //FloatingTextStringOnCreature("Australis Token Removed", oPC); SetLocalInt(GetModule(), "nordock", 0); SetLocalInt(oPC, "wurmdead",0); SetLocalInt(oPC, "balrogdead",0); SetLocalInt(oPC, "doppledead",0); SetLocalInt(oPC, "pitfienddead",0); SetLocalInt(oPC, "hdfienddead",0); SetLocalInt(oPC, "paledead",0); SetLocalInt(oPC, "marilithdead",0); SetLocalInt(oPC, "bossdead",0); SetLocalInt(oPC, "lorddead",0); SetLocalInt(oPC, "luciferdead",0); InvStrip(oPC); GearStrip(oPC); DelayCommand(3.0, FloatingTextStringOnCreature("** AOC Mode Initiated **", oPC)); DelayCommand(3.0, PlaySound("sce_neutral")); }