#include "spawner" #include "rank" void main() { object oPC = GetPCSpeaker(); object oMod = GetModule(); string oJourn; // Determine Game Theme and set appropriate final boss journal entry int oMode = GetLocalInt(oMod, "gamemode"); if (oMode==1) {oJourn = "tyriel";} else {oJourn = "lucifer";} // Reset kill and death count SetLocalInt(oPC, "iKilled", 0); SetLocalInt(oPC, "iDied", 0); SetLocalInt(oPC, "pc_swing", 0); SetLocalInt(oPC, "pc_HWswing", 0); SetLocalInt(oPC, "pc_hit", 0); SetLocalInt(oPC, "player_dd", 0); SetLocalInt(oPC, "pc_HWdam", 0); SetLocalInt(oPC, "pc_HWhit", 0); SetLocalInt(oPC, "aScore", 0); // Reset Completed Arena Challenges SetLocalInt(oMod, "d1_complete",0); SetLocalInt(oMod, "d2_complete",0); SetLocalInt(oMod, "d2a_complete",0); SetLocalInt(oMod, "d3_complete",0); SetLocalInt(oMod, "d4_complete",0); SetLocalInt(oMod, "d5_complete",0); // Reset Killed Challengers SetLocalInt(oPC, "wurmdead",0); SetLocalInt(oPC, "balrogdead",0); SetLocalInt(oPC, "doppledead",0); SetLocalInt(oPC, "pitfienddead",0); SetLocalInt(oPC, "hdfienddead",0); SetLocalInt(oPC, "paledead",0); SetLocalInt(oPC, "marilithdead",0); SetLocalInt(oPC, "bossdead",0); SetLocalInt(oPC, "lorddead",0); SetLocalInt(oPC, "luciferdead",0); // Reset the Arena Scoreboard to its default display SetLocalInt(oMod, "score_switch", 0); // Remove Journal Entries RemoveJournalQuestEntry(oJourn, oPC, FALSE, FALSE); if (oMode==1) { RemoveJournalQuestEntry("boss1_0", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss2_0", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss3_0", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss4_0", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss5_0", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss6_0", oPC, FALSE, FALSE); } else { RemoveJournalQuestEntry("boss1", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss2", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss3", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss4", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss5", oPC, FALSE, FALSE); RemoveJournalQuestEntry("boss6", oPC, FALSE, FALSE); } object oItem; oItem = GetItemPossessedBy(oPC, "divine_talisman"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); object oItem2; oItem2 = GetItemPossessedBy(oPC, "final_ring"); if (GetIsObjectValid(oItem2)) DestroyObject(oItem2); object oItem3; oItem3 = GetItemPossessedBy(oPC, "wrathrod"); if (GetIsObjectValid(oItem3)) DestroyObject(oItem3); object oItem4; oItem4 = GetItemPossessedBy(oPC, "duel_pass"); if (GetIsObjectValid(oItem4)) DestroyObject(oItem4); PlaySound("gui_select"); PCEffect(0.5, VFX_DUR_PIXIEDUST, oPC); PCEffect(0.6, VFX_IMP_HOLY_AID, oPC); DelayCommand(0.5, PlaySound("sce_neutral")); DelayCommand(2.0, PlaySound("sce_positive")); Message(2.0, "*** The Arena has been reset ***", oPC); GetRank(oPC); }