//:://///////////////////////////////////////////// //:: tr_skctrap_con_5 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Does the player have all the epic components for this type of trap. */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// #include "tr_inc_skills" int StartingConditional() { int iResult; iResult = skillCTRAPGetHasComponent(skillCTRAPGetCurrentTrapView(), GetPCSpeaker(), SKILL_TRAP_EPIC) == TRUE; return iResult; }