void main () {} /* void HolyScore(object oSelf) { int iCount = 0; object oMod = GetModule(); object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, TRUE, OBJECT_SELF); object oCreature; int oHeaven = GetLocalInt(oMod, "heav_score"); int oHell = GetLocalInt(oMod, "hell_score"); object oHost = GetObjectByTag("starfall"); object oTeam = GetFirstFactionMember(oSelf, FALSE); while (GetIsObjectValid(oTeam)) { if (!GetIsDead(oTeam)) { ++iCount; } oTeam = GetNextFactionMember(oSelf, FALSE); } if (iCount==0) { oCreature = GetNearestCreature(CREATURE_TYPE_IS_ALIVE, TRUE, oSelf, 1, CREATURE_TYPE_PLAYER_CHAR, FALSE); if ((GetResRef(oCreature)=="dragon1")||(GetResRef(oCreature)=="zep_halfdrafn001")|| (GetResRef(oCreature)=="zep_marilithb001")||(GetResRef(oCreature)=="palewarrior")|| (GetResRef(oCreature)=="zep_pitfiend001")||(GetResRef(oCreature)=="zep_balrog001")|| (GetResRef(oCreature)=="dopple")||(GetResRef(oCreature)=="mistress2")|| (GetResRef(oCreature)=="notime3")||(GetResRef(oCreature)=="notime4")|| (GetResRef(oCreature)=="darcher")||(GetResRef(oCreature)=="death")) { ++oHell; SetLocalInt(oMod, "hell_score", oHell); SpeakString("The Dark Lord and his minions have been victorious!", TALKVOLUME_SHOUT); Message(3.0, "*** Hell have won ***", oPC); SetLocalInt(oMod, "hwar_on", 0); } else { ++oHeaven; SetLocalInt(oMod, "heav_score", oHeaven); SpeakString("The divine Tyriel and his holy warriors have been victorious!", TALKVOLUME_SHOUT); Message(3.0, "*** Heaven have won ***", oPC); SetLocalInt(oMod, "hwar_on", 0); } } } void main () {}