void main() { object oPC = GetPCSpeaker(); MusicBackgroundChangeDay(GetArea(oPC), 76); MusicBackgroundChangeNight(GetArea(oPC), 76); MusicBackgroundPlay(GetArea(oPC)); DelayCommand(209.0, MusicBackgroundChangeDay(GetArea(oPC), 0)); DelayCommand(209.0, MusicBackgroundChangeNight(GetArea(oPC), 0)); DelayCommand(210.0, MusicBackgroundStop(GetArea(oPC))); FloatingTextStringOnCreature("** Music Started **", oPC); }